AI Insights · Timothy · October 2022
Top 5 City Building Games on iOS in Oceania - Q3 2022
Discover the performance trends of the top 5 city building games on iOS in Oceania for Q3 2022, including weekly revenue, downloads, and active users.
In the third quarter of 2022, the top 5 city building games on iOS in Oceania showcased varied performance trends. Here’s a detailed look at the weekly revenue, downloads, and active users for these popular apps.
Merge County®
Publisher: Microfun Limited
Weekly revenue for Merge County® started at approximately $24.9K at the end of June, peaking at $28.9K in mid-July before gradually declining to around $16K by the end of September. Weekly downloads saw a significant drop from 1.1K in late June to just over 300 by the end of the quarter. Active users also saw a decrease, starting at 4K and ending the quarter at roughly 3.2K.
SimCity BuildIt
Publisher: Electronic Arts
SimCity BuildIt experienced consistent revenue growth, starting at $16.8K in late June and reaching a peak of $22.1K in mid-September before ending the quarter at $17.5K. Downloads showed an upward trend from 1.5K in late June to about 2.6K by the end of September. Active users remained stable, fluctuating between 16.5K and 21K throughout the quarter.
Trading Legend
Publisher: BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED
Trading Legend saw a varied revenue pattern, with a high of $13.5K in early August and a low of $7K in mid-September, finishing the quarter at $8.2K. Downloads were minimal, peaking at 75 in early July but dropping to around 40 by the end of September. Active users decreased from 1.5K at the start of the quarter to just under 1K by the end.
The Simpsons™: Tapped Out
Publisher: Electronic Arts
Revenue for The Simpsons™: Tapped Out showed a positive trend, increasing from $6.5K in late June to a peak of $13.7K in early August, and closing the quarter at $7.5K. Downloads remained steady, ranging from 700 to 900 weekly. Active users hovered around 4.2K to 4.5K throughout the quarter.
Land of Empires: Immortal
Publisher: Nuverse
Land of Empires: Immortal had a relatively stable revenue, starting at $1.8K in late June and reaching up to $3.2K in late July, before settling at $2.2K by the end of September. Downloads were highest in late June at 6.6K but dropped sharply to around 200-300 weekly for the remainder of the quarter. Active users also saw a decline from 4.3K in late June to just under 600 by the end of September.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.